Des100- Digital Analog 
This assessment requires us to choose two or more shapes to "Create a 3D model of a virtual object in Rhino, then reproduce it as a physical card model while one of the shapes cannot be at a non-perpendicular angle.

Here's my process. 
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Rhino 3D modelling 
18/03/2024
I first started by choosing my shapes. I played around with the rhino and tested out the commands. Getting to know the app better. 
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I chose two cylinder shapes as a final, the smaller one at the top at a non-perpendicular angle. 
After that, I fitted my chosen shape into a 300x300mm box to scale it for the model I will work with. 
I then unrolled the shape to its 2D faces; this helps when I have to put tabs on for later attachments. 
After adding the tabs, I scaled them down smaller to fit on A3 for my prototype, and the final will be more prominent. But I only did this to make multiple before moving on to my more extensive final. 
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Iteration 1- an attempt
After accidentally printing out the wrong size (A4), I thought I would use this to practice before moving on to the coloured papers. Compared to the A3 coloured paper, which is slightly more durable. This A4 is a lot smaller and more flimsy. I first start by cutting out the shapes. 
It was easy to cut the shapes out, But along the way, I realised that the tabs might be a problem when I wanted to attach them. Nonetheless, I saw this as an opportunity to see what I needed to improve on. 
I started with the long strips, the main pieces for both cylinder bases. Another problem I encountered during this time was needing access to glue. This iteration was completely held together by tape, which isn't very easy to work with. 

It was easy to bend and shape the paper; however, the tabs here needed to be bigger and were overlapping. However, it wasn't my main concern since I could easily fix it. But the overly big tabs give the original cylinder shape more sharp edges and creases, which isn't ideal.
After getting the bases together, I move onto the circular "lids" that would go on either side of the base. 
Again, the problem was the tabs and while trying to fold them as close as possible to the circular lid of the shape. There will still be triangular creases. Another problem I realised is that I have too many tabs; when I tried to attach them to the base, they kept clashing. I cut away some of the tabs, hoping that would help. 
After struggling greatly at getting the paper and tape to corporate, I managed to stick them together.
So, the next step is to assemble the two separate pieces together. Saying that it was a struggle would be an understatement because I only just realised how difficult it was to stick the smaller cylinder shape onto the lid of the bigger one since the shape itself is hollow on the inside. which means any pressure that is applied would crease and since I'm working with tape, some times it would simply just break apart. 
Where the smaller cylinder is supposed to attach to the lid of the bigger one, I ran into some problems (Tabs, again). I couldn't make the surface that was supposed to be flat, to be flat. This also took a concerning amount of tape... In the end, this was the best I could do. 
It was such a relief when It was finally completed; it had many flaws but was finished. I'm glad I did this first on A4. Otherwise, I wouldn't know what to change and it would take more time since it's on harder and bigger pieces of paper. 
Next steps?
First, I needed to change the tabs, the sizes, and the number of tabs that would go on the shapes. Also, I need to plan better for the base of the smaller cylinder where it connects. 
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Iteration 2
My second attempt started with planning what I would change in the model. 
So, I went back to Rhino to make some changes. I copied and pasted the model of the first iteration. And changed how the tabs would look. 
First, I got rid of all the unnecessary tabs on the circles. I broke up the long strips of tabs and changed them into smaller individual ones. 

I then printed them out onto A3 paper and started to cut.  
I made the tabs smaller, and by rolling them up and securing them with glue and tape on the inside, I realised that it still had tiny sharp edges where the cylinder curved. Meaning that the tabs still need to be smaller. 
I attached the small cylinder to the lid this time, securing it with glue and tape. I tried the method I drew out in the sketch, and it's safe to say it worked well and better than expected. 
Completing this iteration, It's not perfect; I could still see a lot of little triangular-shaped edges sticking out, which isn't ideal. The glue marks are visible, and the top part of this model didn't exactly sit well either; there was visible lifting. But I'm glad the method for the base of the smaller cylinder worked out.
Next steps?
Still, the tabs need to be smaller and work on applying the glue so it won't leave creases on the model. 
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Iteration 3
For my third one, I go on Rhino and change the tabs for the shapes again. I made them even smaller by cutting the size by half of what they originally were. I also ultimately removed the tabs on the circles as they were unnecessary.
Completing this was a great relief; I had too many bumps along the way, and everything was just a huge mess—glue and tape. 
I compared my two iterations side by side; it was odd to know that my third was worse than my second. I could change the order of documentation, but I didn't. Because despite my third iteration having apparent flaws, the base of the bigger cylinder was much smoother than the second one. Not to mention, the smaller tabs made it easier to fold and curve. 
I had many problems making this third iteration; I scored the tabs slightly too hard, so they fell. The glue just refused to work, so I had to tape the outside along with the base of the smaller cylinder, not wanting to stick down and leave an ugly gap. Not to mention, there were still tiny triangle-shaped edges, meaning that I still had to size down the tabs in my final. 
Next steps?
For my final, I would shrink the tab sizes even more and reverse the size back to 300x300mm. I also need to make no errors and be extra careful not to score my tabs too hard. 
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Final Project
After changing the digital model one last time, I re-sized it to its original 300x300mm size. I was stretching them out across the A3 papers. 
After printing them out, I start cutting again, but it's on the harder A2 paper this time. Again, I stuck the printing with tape and began to cut. One advice I received was to roll the paper against the table to give it a more natural curve. This paper, for me, was a lot more stressful because I was trying really hard not to screw things up. 
I glued them together this time, making sure to make it round as possible and not over-scoring the tabs. After many hours of work, It was done :)
Some detail pics:
Scale, putting it next to my laptop and my iterations:
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Final Reflection
Going into this project, I had many fears because I knew I wasn't always the best when it came to any form of crafting. Surprisingly, with this one, I had few problems making the final model since I became aware of the issues I encountered while creating the iterations. I have learnt a lot from this experience, such as how to cut correctly with the crafting knife and the most effective way to apply glue without making a huge mess. I also found that my final was much quicker than my iterations.

Completing this project made me realise that I'm not always so terrible with craft; I am just inexperienced and lack practice, and it's safe to say I am pretty proud of what I was able to achieve :)
Des100-Scale
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Des100-Scale

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